An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for "post-traumatic growth" that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade's worth of scientific research into the ways all games-including videogames, sports, and puzzles-change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more "gameful" mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games-such as optimism, creativity, courage, and determination-to real-world goals.
Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build:
SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You'll never say that something is "just a game" again.
Jane McGonigal, PhD, is a senior researcher at the Institute for the Future and the author of The New York Times bestseller Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Her work has been featured in The Economist, Wired, and The New York Times and on MTV, CNN, and NPR. She has been called one of the top ten innovators to watch (BusinessWeek), one of the one hundred most creative people in business (Fast Company), and one of the fifty most important people in the gaming industry (Game Developers Magazine). Her TED talks on games have been viewed more than ten million times.
Show moreAn innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for "post-traumatic growth" that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade's worth of scientific research into the ways all games-including videogames, sports, and puzzles-change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more "gameful" mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games-such as optimism, creativity, courage, and determination-to real-world goals.
Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build:
SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You'll never say that something is "just a game" again.
Jane McGonigal, PhD, is a senior researcher at the Institute for the Future and the author of The New York Times bestseller Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Her work has been featured in The Economist, Wired, and The New York Times and on MTV, CNN, and NPR. She has been called one of the top ten innovators to watch (BusinessWeek), one of the one hundred most creative people in business (Fast Company), and one of the fifty most important people in the gaming industry (Game Developers Magazine). Her TED talks on games have been viewed more than ten million times.
Show moreJane McGonigal, PhD, is a senior researcher at the Institute for the Future and the author of The New York Times bestseller Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Her work has been featured in The Economist, Wired, and The New York Times and on MTV, CNN, and NPR. She has been called one of the top ten innovators to watch (BusinessWeek), one of the one hundred most creative people in business (Fast Company), and one of the fifty most important people in the gaming industry (Game Developers Magazine). Her TED talks on games have been viewed more than ten million times.
Kirkus:
"For those in search of a new self-help regimen, "SuperBetter"
might just be the answer. Strong medical research and firsthand
accounts provide evidence that playing games can make you a
healthier, happier, more confident person."
Daniel H. Pink, bestselling author of Drive and A Whole New
Mind:
“At the heart of SuperBetter is a simple and potentially
transformative idea: We can use the same psychological strengths we
display when we play games to confront real-life challenges,
whether it's illness, injury, or just changing our habits for the
better. Grounded in research and informed by McGonigal’s own
sometimes harrowing experiences, this book will make you stop and
think, then get you to act.”
Daniel J. Siegel, M.D., Clinical Professor, UCLA School of Medicine
and author of Mindsight:
“SuperBetter delivers mind-boggling, science-supported,
health-promoting knowledge and practical steps to bring more
well-being into your life in a fun and engaging way, even if you
are facing epic challenges like anxiety, depression, traumatic
brain injury, or medical illness. Visionary innovator and
researcher Jane McGonigal provides the proof and the practices that
reveal how living a ‘gameful’ life can help you get personally
stronger, closer to others, clearer in your mind, braver in your
actions, and a greater hero in your own unfolding life story.
SuperBetter is a playful, hands-on manual immersing you directly in
challenges and adventures of creative gaming to develop more
flexibility and resilience as you transform your life.”
Jennifer Senior, author of All Joy and No Fun:
“In this dazzling manifesto, Jane McGonigal knits together
state-of-the-art research, moving anecdotes, and extremely
satisfying mini-challenges to show us how games—video and
otherwise—hold the key to a more productive, joyous life. A game
designer by training and an empath by nature, McGonigal uses every
power-up at her disposal to convince her audience that the very
tools we deploy in imaginary worlds can be used to overcome
struggles in everyday life. The result is a candy-crushing,
genre-slaying read, for which fans will surely be sending her
gratitude notes for years to come.”
Felicia Day, creator of Geek and Sundry and author of You’re Never
Weird on the Internet (Almost):
“SuperBetter is an amazing book that fuses psychology and play in
an revelatory way. With a wonderfully encouraging writing style,
Jane morphs the tropes of gaming into an empowering tool set for
change. SuperBetter is impeccably researched, extremely accessible,
and sure to inspire gamers and non-gamers to adopt gameful
techniques into their day-to-day lives. The sword of
self-improvement never seemed easier to wield against the monsters
lurking in one's mind!”
Rob Delaney, comedian and author of best-selling memoir Rob
Delaney: Mother. Wife. Sister. Human. Warrior. Falcon. Yardstick.
Turban. Cabbage.:
“You can't think your way out of a problem, but you can work your
way out of a problem. SuperBetter shows us that it's also possible,
and maybe even healthier, to play your way out of a problem.
Especially if you're a silly person, like me or Stephen
Hawking.”
Asi Burak, President of Games for Change:
“Jane McGonigal is easily one of the most innovative thinkers in
gaming today. In SuperBetter, she reveals to the world a great
secret that avid game players kept for years: games are not a waste
of your time; they can make you stronger, happier and more mindful.
Reading this book is a compelling quest for anyone—whether you play
games regularly, or you just have an open mind about them.”
Amy Cuddy, associate professor, Harvard Business School; author of
Presence:
“This book is a wise and compassionate distillation of a wealth of
good research about the psychology and neuroscience of resilience
and social support, married to a game framework that itself comes
out of rigorous new science into the psychology and neuroscience of
gaming. SuperBetter has been studied in action by the
University of Pennsylvania and the National Institutes of Health,
among others, and the facts are incontrovertible: following the
SuperBetter rules makes people happier, more satisfied, less
controlled by suffering, and stronger in their relationships with
others. It really works.”
Susan Cain, co-founder of Quiet Revolution LLC and New York
Times bestselling author of Quiet: The Power of Introverts in a
World That Can’t Stop Talking:
“After reading Jane McGonigal’s SuperBetter I’ll never again say
that something is ‘only a game.’ SuperBetter gives readers the
tools to take the same challenge mindset we bring to playing the
games we love and apply it to facing our greatest life
challenges. The result is a clear path, not just to
post-traumatic recovery, but to post-traumatic growth. In
every sense a game-changing book.”
Jack Kornfield, Buddhist teacher and bestselling author of A Path
With Heart:
“Jane McGonigal shows a playful doorway to well-being and how much
we can gain from training attention. This is using the art of games
to grow, heal and learn.”
Charles Duhigg, New York Times bestselling author
of The Power of Habit:
“Hundreds of thousands of people have had their lives changed by
Jane McGonigal’s SuperBetter program, and I see why. It’s a
marriage of positive psychology with pioneering insights from
cutting-edge game design. This is a plan for profound growth in the
face of whatever challenges life throws at you - and whatever ones
you can throw at yourself.”
Gretchen Rubin, bestselling author of Better Than
Before and The Happiness Project:
“Don’t we all want to be better than before? If fact, we’d like to
be super better! Jane McGonigal’s fascinating, ground-breaking
approach shows how ‘living gamefully’ can help us lead happier,
healthier, more engaged lives.”
James R. Doty, M.D., Professor of Neurosurgery, Stanford
University School of Medicine:
“Many of us struggle to overcome challenges that seem overwhelming.
Jane McGonigal has taken her immense knowledge of the science of
gaming to create an innovative guide that allowed her to overcome
her greatest challenge and now, thankfully, is available to each of
us to overcome our own.”
Nilofer Merchant, CEO, Silicon Valley strategist, and author
of The New How:
“Until you understand yourselves as the hero of your own story,
you'll never make a dent in the world. This insightful book shows
you how to create the life of your dreams, using a gameful
approach.”
Stacy London, host, What Not to Wear; author of The Truth
About Style:
“Jane McGonigal's book is an inspiring one about overcoming
personal obstacles, and a revolutionary testament that game playing
is for ANYONE who wants to change their life for the better.
To become stronger, braver, and happier, you have to ‘play with a
purpose.’ And if you don't know what that means, get ready… you
will.”
Marc Goodman, author of Future Crimes and Chair for
Policy, Law & Ethics at Singularity University:
“Masterfully written and well researched, SuperBetter is literally
a game-changer for anybody looking to build resilience in their
lives. Though today’s rapidly evolving world can often
seem overwhelming, McGonigal offers an important and timely
roadmap to take back control of our own lives and focus on what
really matters. SuperBetter is a quest well-worth going on.”
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