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Game Theory for Networks
Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering)
By Vikram Krishnamurthy (Edited by), Qing Zhao (Edited by), Minyi Huang, Yonggang Wen (Edited by)

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Format
Paperback, 275 pages
Published
Germany, 1 November 2012

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.



Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks.- A Competitive Rate Allocation Game.- Convergence Dynamics of Graphical Congestion Games.- A Game Theoretic Optimization of the Multi-channel ALOHA Protocol.- Game-theoretic Robustness of Many-to-one Networks.- Marketing Games in Social Commerce.- Mean Field Stochastic Games with Discrete States and Mixed Players.- Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks.- Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid.- Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum.- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks.

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Product Description

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.



Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks.- A Competitive Rate Allocation Game.- Convergence Dynamics of Graphical Congestion Games.- A Game Theoretic Optimization of the Multi-channel ALOHA Protocol.- Game-theoretic Robustness of Many-to-one Networks.- Marketing Games in Social Commerce.- Mean Field Stochastic Games with Discrete States and Mixed Players.- Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks.- Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid.- Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum.- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks.

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Product Details
EAN
9783642355813
ISBN
3642355811
Publisher
Other Information
Illustrated
Dimensions
23.4 x 15.6 x 1.5 centimeters (0.41 kg)

Table of Contents

Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks.- A Competitive Rate Allocation Game.- Convergence Dynamics of Graphical Congestion Games.- A Game Theoretic Optimization of the Multi-channel ALOHA Protocol.- Game-theoretic Robustness of Many-to-one Networks.- Marketing Games in Social Commerce.- Mean Field Stochastic Games with Discrete States and Mixed Players.- Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks.- Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid.- Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum.- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks.

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